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Fixed – Lootable items reappear for Host if Client picks them up first alone.Fixed – Construction ghosts don’t disappear during PreDreams.Fixed – Constructions and items don’t disappear during PreDreams.Fixed – Soups made from anti-parasitic items have very low chance or no chance of removing parasites.Fixed – Some of HO objects are rescaled when changing owner a few times.Fixed – Obsolete option ‘singleplayer’ in multiplayer in-game ‘online visibility’.Fixed – Audiolog text blinks for a split second when a new line begins and Player is far away.
#GREEN HELL MULTIPLAYER CONNECTION ISSUES FULL#
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Fixed – Player is able to take a Parrot when other Player harvests it leading to a crash.Fixed – Blocked input after certain animations when low on stamina.Fixed – Player cannot highlight multiplayer game in Game browser when using a Controller.Saving game in killbox sends Client to an infinite death loop after rejoin.Fixed – Time-based processes are not working properly.Fixed – Save and quit of Client doesn’t trigger save of other Players.When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up.Player names in chat are now displayed in the color of Player’s t-shirt.Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Client’s and Host’s progress).Improved game browser with game type/difficulty filters.Tutorial can now be played separately from Story mode, preparing you for multiplayer.Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.Story mode can now be enjoyed in multiplayer by up to 4 Players.
#GREEN HELL MULTIPLAYER CONNECTION ISSUES UPDATE#
Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks.